SW3 doesn’t offer a riveting story, it plods forward without any surprises or a real hook, and ends as generically as it begins. Which is fine, SW3’s combat has been finely tuned, but it takes so many pages from Doom Eternal’s playbook it begs the question of why people shouldn’t just go play that game instead. Lo Wang is pretty much asian Deadpool on this go-round, complete with red leather jacket.īy the time the credits had rolled I didn’t feel much beyond “that was a video game”. I give the developers a pass for the most part because who’s going to shell out a ton of money for a decent comedy writer when that cash could be spent on programmer salaries? With the third game they’ve effectively rebooted Lo Wang yet again and cut back on some of the cringe one-liners. The developers are in a bit of a bind because in order to pay homage to the original game, their Lo Wang has to be a surly wisecracker too and writing effective comedy is a very tricky thing indeed. You see, Lo Wang is basically just asian Duke Nukem but unfortunately the era when you could bombard your audience with fart and dick jokes is long past. And going back to play the previous games for this review I can’t help but wonder why Shadow Warrior and its wisecracking protagonist Lo Wang (yes, his name is a penis joke) was ever revived from the obscure annals of gaming history to begin with.ĭespite very positive reviews for both Shadow Warrior 1 and 2 on Steam, if you play these games today you’re in for a fairly generic FPS romp with a heavy sheen of far east aesthetics (most levels look like the inside of a Benihana) and some of the most cringeworthy dialogue ever uttered in a video game. What began as a Duke Nukem clone and later revived by studio Flying Wild Hog and publisher Devolver in 2013 now has a third installment. Shadow Warrior has had something of a strange journey as a franchise.
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